$Name:                          GTF Ares Adv.
$Short name:					TFight6
$Species:                       Terran
+Type:                          XSTR("Prototype Assault", 2957)
+Maneuverability:				XSTR("Excellent", 2958)
+Armor:                         XSTR("Ultra Heavy", 2959)
+Manufacturer:					XSTR("NeoTech Industries", 2960)
+Description:					XSTR(" ", 2961)
$end_multi_text
+Tech Description:
XSTR("Developed 18 months after the destruction of the Capella system, the GTF Ares Adv. class of fighters epitomise the height of Terran fighter technology. This class of fighter is a radical upgrade of the original Ares. The power plant has been completely replaced with the newer, state-of-the-art NeoTech Konsayr-35x model, giving the Ares Adv. more afterburner reserves, gun energy and heavier shields while the NeoSteel hull plating gives the fighter more armor. In addition, its Secondary banks have been upgraded to hold more types of missiles and torpedoes. GTF Ares Adv. are only flown by authorised elite squadrons.", 2962)
$end_multi_text
+Length:						20 m
+Gun Mounts:					6
+Missile Banks:					2

$POF file:                      bonus2t-02.pof
$Detail distance:				(0, 80, 300, 900)
$ND: 					193 185 241
$ND: 					173 169 225
$ND: 					133 151 204
$Show damage:					YES
$Density:                       1
$Damp:                          0.2
$Rotdamp:                       0.3
$Max Velocity:					0.0, 0.0, 90.0                  ;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time:					3.0, 3.0, 3.0
$Rear Velocity:					0.0
$Forward accel:					1.5
$Forward decel:					1.3
$Slide accel:					0.0
$Slide decel:					0.0
$Expl inner rad:				25.0
$Expl outer rad:				75.0
$Expl damage:					25.0
$Expl blast:					1000.0
$Expl Propagates:				NO                                                      ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:				0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:				( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Lamprey" "Circe" "Maxim")
$Allowed Dogfight PBanks:				( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Lamprey" "Circe" "Maxim")
$Default PBanks:				( "UD-8 Kayser" "Maxim" )
$Allowed SBanks:				( "Rockeye" "Tempest" "Harpoon" "Trebuchet" "Hornet" "Tornado" "EMP Adv." "Infyrno" "TAG-A" "TAG-B" "TAG-C" "Piranha" "Cyclops" "Helios" "cyclops#short" )
$Allowed Dogfight SBanks:				( "Rockeye D"  "Tempest" "Harpoon" "Trebuchet" "Hornet D" "Tornado"  "EMP Adv." "Infyrno" )
$Default SBanks:				( "Harpoon" "Tornado" )
$SBank Capacity:				( 120, 150 )
$Shields:                       800
$Shield Color:					255 0 0
$Power Output:					9.0
$Max Oclk Speed:				120.0
$Max Weapon Eng:				300.0
$Hitpoints:                     750
$Flags:                         ( "player_ship" "default_player_ship" "fighter")
$AI Class:                      General
$Afterburner:					YES
	+Aburn Max Vel: 0.0, 0.0, 200.0
	+Aburn For accel:       0.5
	+Aburn Fuel:            600.0
	+Aburn Burn Rate:       40.0
	+Aburn Rec Rate:        20.0
$Countermeasures:				60
$Scan time:                     2000
$EngineSnd:						132                   ;; Engine sound of ship
$Closeup_pos:					0.0, 0.0, -30
$Closeup_zoom:					0.5
$Shield_icon:					shieldft-02x
$Ship_icon:                     iconbonusherc
$Ship_anim:                     ssbonus2t-02
$Ship_overhead:					loadBonusherc
$Score:							15
$Trail:
	+Offset:		0 -5.8 -3.2
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		5.2 4 -10.78
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		-5.2 4 -10.78
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		-6.68 -0.1 -7
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		6.68 -0.1 -7
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Subsystem:					sensors,                                10,0.0
$Subsystem:					communications, 10,0.0
$Subsystem:					weapons,                                10,0.0
$Subsystem:					navigation,                     10,0.0
$Subsystem:					engine,                         35,0.0
